Arc Ball
Arc ball 3D transformation
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ArcBall(const glm::vec3 ¢er, glm::float_t radius, const glm::mat4 &screenToTCS=glm::mat4()) | ArcBall | |
beginDrag(const glm::vec2 &mouseScreenCoords) | ArcBall | |
drag(const glm::vec2 &mouseScreenCoords) | ArcBall | |
getTransformation() const | ArcBall | |
~ArcBall() (defined in ArcBall) | ArcBall | [virtual] |